Inspiration4 is returning after just a few days in orbit.
同時也有14部Youtube影片,追蹤數超過15萬的網紅豐富,也在其Youtube影片中提到,主持人:陳鳳馨 來賓:丁學文 主題:一週國際經濟趨勢 ①《經濟學人》封面故事:The roaring 20s? 未來十年的科技創新爆發 ②《倫敦金融時報》社論:The electric car future is finally taking off 今年有望成為電動汽車起飛轉折點 ③《經濟學人》財...
earth orbit 在 Inside 硬塞的網路趨勢觀察 Facebook 的最讚貼文
日本電信大廠 KDDI 宣布,將與 SpaceX 合作在日本展開低地球軌道衛星通訊服務。KDDI、SpaceX 已於 9 月開始在日本進行試驗目標在 2022 年商業化。
#KKDI #SpaceX #低軌道衛星
earth orbit 在 Engadget Facebook 的精選貼文
They could be key to missions beyond Earth orbit.
earth orbit 在 豐富 Youtube 的最佳解答
主持人:陳鳳馨
來賓:丁學文
主題:一週國際經濟趨勢
①《經濟學人》封面故事:The roaring 20s? 未來十年的科技創新爆發
②《倫敦金融時報》社論:The electric car future is finally taking off 今年有望成為電動汽車起飛轉折點
③《經濟學人》財經板塊:Relapse and recovery 第二波疫情的全球經濟
④《經濟學人》緒論:Decluttering low-Earth orbit 低太空軌道清理
⑤《經濟學人》商業板塊:Video games 中國短視頻的競爭
節目時間:週一至週五 07:00-09:00am
本集播出日期:2021.01.20
#陳鳳馨 #TheEconomist #一週國際經濟趨勢
🔔 圖片取自:The Economist
https://www.economist.com/weeklyedition/2021-01-16
📣 更多 #財經起床號 專題影音:https://bit.ly/2QvBR55
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earth orbit 在 Shiney Youtube 的最佳貼文
Prey พากย์ไทย แปลไทย เนื้อเรื่อง
Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.
In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.
Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.
Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.
The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.
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earth orbit 在 Shiney Youtube 的最佳解答
Prey พากย์ไทย แปลไทย เนื้อเรื่อง
Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.
In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.
Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.
Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.
The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.
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earth orbit 在 Earth's orbit - Wikipedia 的相關結果
Earth orbits the Sun at an average distance of 149.60 million km (92.96 million mi) in a counterclockwise pattern viewed above the northern hemisphere. ... <看更多>